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Salt and sacrifice reviews
Salt and sacrifice reviews











salt and sacrifice reviews

The mechanics of hunting mages looks like this.

salt and sacrifice reviews

There are some very colorful characters here. If this kind of games are not interesting, you can read about Arcadegeddon – a new project from IllFonic, primarily known for Friday The 13th: The Game. And we have a choice of what to say to them in the end. You can even listen to the dying confession of the defeated magicians – somewhere it will be anger, somewhere – denial, and somewhere – acceptance. You can communicate with the characters, learning from them the details of what is happening here – the world is spelled out in great detail. Gradually opening more and more new locations, we visit five different worlds, finding and destroying more and more powerful sorcerers. The most important and pleasant words in this game. Their invasion threatens to destroy the once peaceful kingdom. This time we play as one of the “Marked Inquisitors”, who hunts for the souls and hearts of magicians, because they are (quote) “ruthless embodiments of elemental chaos.” And indeed, these are not guys in a cap and with a staff, but some kind of infernal monsters. The style in Salt and Sacrifice has changed only slightly, if at all, and in general it is still the same very dark, atmospheric and well-drawn adventure in a world where there are obvious problems with faith, hope and love, and the number of optimists tends to zero. Trite and predictable? Perhaps, but what difference does it make if the game is hard to break away from? The Inquisitor went hunting in Salt and Sacrifice There are never too many Soullikes and Metroidvanias, right? So the authors of Salt and Sanctuary, the iconic “two-dimensional Dark Souls”, released a sequel Salt and Sacrifice six years later, adding, among other things, more metroidvania elements.













Salt and sacrifice reviews